MilesTag Sound Effects

  


Home  
CORE Module
Micro (uMT) Module
Add-Ons
Sensors
Optics
Sound Effects
Tech Stuff
MilesTag Forum
 Online Store 

 

All CORE Sounds Zipped

All Micro Sounds Zipped

Sound Editing Example PDF

 

 

MilesTag CORE RevH Sound Effects

 

ORDER SOUND MAX LENGTH ORDER SOUND MAX LENGTH
1 Shot (Mil-Sim) 1500mS 16 Shield Hit 1000mS
2 Empty Chamber 1000mS 17 + Flag 2000mS
3 Start Reload (Clip Out) 1000mS 18 Flag Score (siren) 6000mS
4 End Reload (Mil-Sim) 1500mS 19 Clone Okay 2000mS
5 Near Miss 1500mS 20 Sensor Fail 1000mS
6 Hit - Damage 2000mS 21 Shot (Sci-Fi) 1000mS
7 Dead 3000mS 22 End Reload (Sci-Fi) 1000mS
8 Power Up 4000mS 23 Scores Okay 1000mS
9 Beep 1000mS 24 Repair 1000mS
10 Buzz 1000mS 25 Shot (Silenced) 1000mS
11 + Medic 1000mS 26 Disarm Player 1000mS
12 + Ammo 1000mS 27 Low Battery 1500mS
13 + Shield 1500mS 28 Zombie 1 1500mS
14 Game Over 4000mS 29 Zombie 2 1000mS
15 Explosion 3000mS 30 Stunned 1000mS
NOTE:   Make sure your sound effects fit the maximum length.  If sounds are longer than the allotted space, they will be cut short during recording.